Showing posts with label Dungeon and Dragons. Show all posts
Showing posts with label Dungeon and Dragons. Show all posts

Sunday, December 26, 2010

Katrama, A game of Skill

Katrama is a simple game of luck, dexterity, and intelligence. A large, triangular board made out of enchanted redwood, separated into four separate "zones". The board is about two feet on each side, and the last five inches of each tip of the board are designated into a zone. These three zones have a minor enchantment that reflects back anything thrown into them up and towards the center. To play the game, the character must take a small, metal pyramid and fling it towards one of the three zones. The goal is to fling the game piece as many times as possible towards the center. The key to the game is that even if the piece touches one of the tip zones even slightly, it will be flung back up. Depending on the skill(or lack of), this game can get quite violent very quickly. For a hit to be scored, it must land in one of the four zones. If the last time the pyramid land it falls off the board, it is not counted.

Virus, A game of Tactics

Virus is a simple game situated in the D20 modern campaign setting. This is usually a pub game, and simple prizes are given for winning; nothing too extravagant. This is a good game to test your players intelligence and speed. In Virus, the entire game replicates the initial tests with a nanovirus known as Grey Goo. The playing area is a small, glass table in a octagonal shape. There are five seats on one side of the table, and a single seat on the other reserved for the dealer. Each seat has three slots into which a card can be placed, except for the dealers seat, which has five. The game is played a lot like twenty-one, only with percentages. There are six different cards in the game, with the totals 5, 10, 15, 20, 30, 50. There is only one fifty card in the game.