Let me explain. Pre-ordering is one of those funny ducks when it comes to games, that I feel conflicted about. For large companies like Electronic Arts, it's evil, plain and simple. Usually these games are offered at a 20$ premium to thier standard price, and the extra content is... sad, at best. For a small company, I could understand how if you're struggling to get the resources off the ground(Like Mojang), it's vital... but when your game already has a multi-million dollar development budget, it's small beans... it's almost to the point of exploitation of the gaming public.
Let's look at a case example: Fallout New Vegas. I admit, I like to pick on this game for various reasons, some of them founded, some of them not. One of the boggest things I hate is the pre-order bundle. It's basically a cheat: You get one of five sets with your purchase that makes the early game drastically easier. For the same cost of the pre-order bundle, you can buy all five for the cost of what it would have sold for on pre-order on Live Marketplace.
It's things like this that make it seem like the companies are more serving their board of directors then their customers. I hope they all start to shape up.
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