Well, I thought I'd write a small post on fortress design...
As most of you know, I'm a feverent fan of dwarf fortress. I love the design abilities, and engeneering traps for my enemies. At times, I try and provoke the elves and the dwarves to attack early, just to start driving them through some of my setups.
Here's my generic main gate design. I build my entrances on flat ground in contrast to most dwarf fortress designers, who build thier fortress on mountainsides. It takes more effort to begin with, but it makes it easier to direct enemies to where you want them. I also always give the enemy at least two controlled options to enter my fortress, and different gate mechanisms to control the options available.
This is my medical tower and jail. I place these off to the side, and in a fully contained area that can only be accessed from sublevel 3. This has two purposes... firstly, this means that I can keep my prisoners near medical facilities, just in case. The second thing this means is that I can do this:
Added security, let's just say...
The final steps I add is a gate on each side(north, south, east and west), a large perimeter wall, a elevated entry walkway and a Hydra Lock. The theory behind the hydra lock is simple -- If I have any people escape he main bulk of my traps, I pull a lever and my main fortress is sealed off, and that entry way, the outer ring, is completely filled with water, drowning all opposition. The main part of this is easy, resettable traps... I'll work out a post on my Hydra Lock system next... it's simple, easy to control and makes defense easy.





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